About Me

I am a game programmer, focused on gameplay and AI

Resume Summary

Personal Details:

Legal name:
C.J.F. van de Luijtgaarden

Date of birth:
May 3rd, 1994

Currently residing in:
Sprundel, The Netherlands

Education:

2006 – 2013
VWO (preparatory scholarly education), highest possible Dutch secondary education with technical specialization (math, physics, chemistry)

2013 – 2014
Bachelor of Electrical Engineering at TU Delft. No degree, but I passed all the courses related to physics.

2014 – Present
Bachelor of Indie Game Development at NHTV Breda; currently entering fourth educational year as programmer

Experience:

June 2011 – Present
News Editor at Hardware.Info, the biggest publication on computer hardware in the Netherlands. Currently working around 10 hours per week.

November 2015 – Present
Generalist programmer at Frenemies, a student-run business currently working on Defend Your Friend, a puzzle game made in Unreal Engine 4. Currently working around 8 hours per week.

September 2016 – Present
Unpaid AI programmer for Kuality Games’ game Bolt Storm, a dungeon crawler made in Unreal Engine 4. Currently spending around 32 hours per week.

 
Programming Languages:

  • C++
  • JavaScript
  • PHP
  • SQL

Areas of Expertise:

  • Unreal Engine 4
  • Physics
  • Computer Hardware

Get in Contact:

Portfolio

Projects

Bolt Storm

Bolt Storm is a semi-procedurally generated roguelike game with RTS elements. It is developed by students of the NHTV university in Breda (The Netherlands) for a company called Kuality Games. …

Defend Your Friend

Defend Your Friend is a puzzle game made in Unreal Engine 4, of which development started at the NHTV university in Breda (The Netherlands) in November 2015. After three semesters …

GW2Power

GW2Power.com is a theory crafting website I made for Guild Wars 2, an MMORPG developed by ArenaNet. The site gives players tools to find the best gear combinations possible for any …